Applies an image file as a textured shader to a surface.
UV Quick Shade lets you quickly put an image file on a surface without creating a
Material or adding UVs. If the input surface(s) do not have UVs, this node adds them using an orthographic projection.
Using UV Quick Shade
Select the primitives to apply material to.
Click the
UV Quick Shade tool on the Texture tab.
For specific parameter help see the
UV Quick Shade node help.