Houdini 12
VEX
VEX
FAQ
Related topics
Arrays
Creating a surface or particle node using VOPs/VEX
Loops and flow control
Noise and randomness
Shaders for physically based rendering (PBR)
VEX changes
VEX compiler pragmas
VEX contexts
VEX cookbook
VEX functions
VEX language reference
Vex compiler (vcc)