Return a matrix that will rotate this object to look at the specified object.
Combines the geometry from the given list of hou.ObjNode’s into this object.
This is not documented yet
Return the transformation matrix that rotates the point pos3 (in this object node’s transform space) node to the point other_pos3 (in another object node’s transform space).
Return the matrix that transforms this node to line up with the other node.
This is not documented yet
This is not documented yet
This is not documented yet
This is not documented yet
This is not documented yet
This is not documented yet
This is not documented yet
This is not documented yet
This is not documented yet
This is not documented yet
Return the object’s origin position, in world space
This is not documented yet
This is not documented yet
This is not documented yet
This is not documented yet
This is not implemented yet
This is not implemented yet
Set the transform controlled by this object’s parameters
This is not documented yet
This is not documented yet
Adjust this object’s parameters to achieve the desired world tranformation.
This is not documented yet
This is not documented yet
Return the matrix that transforms this object’s geometry into world space.