Channel nodes
Channel nodes create, filter, and manipulate channel data.
Nodes
Area channel node
Calculates the area under a channel’s graph, which is the same as calculating the “inte…
Band EQ channel node
A 14-band equalizer which filters audio input channels in the same way that a conven…
Blend channel node
Combines two or more chops in input 2, 3 and so on, by using a set of blending channels in input 1.
Copy channel node
Produces multiple copies of the second input along the timeline of the first input.
Dynamics channel node
Extracts any information from a DOP simulation that is accessible through the dopfield expression function.
Extend channel node
Only sets the “extend conditions” of a chop, which determines what values you get when …
Function channel node
Provides more complicated math functions than found in the Math chop: trigonometic func…
Geometry channel node
Uses a geometry object to choose a sop from which the channels will be created.
Gesture channel node
Inverse Kin channel node
Generates channels for bone objects based on a bone chain and an end affector.
Keyboard channel node
Receives ascii input from the keyboard, and outputs channels for up to nine keys.
Logic channel node
Converts channels of all its input chops into binary channels and combines them using a…
Lookup channel node
Uses a channel in the first input to index into a lookup table in the second input, and…
MIDI In channel node
The MIDI In chop reads Note events, Controller events, Program Change events, and Timing events f…
Noise channel node
Makes an irregular wave that never repeats, with values approximately in the range -1 to +1.
Object channel node
Compares two objects and returns information on their relative positions and orientations.
Particle channel node
Produces translate and rotate channels to move Objects according to the positions of pa…
Pretransform channel node
Takes translate, rotate, and/or scale channels and transforms them using the pretransform of the given object.
Record channel node
Takes the channels coming in the first (Position) input, converts and records them into…
Spectrum channel node
Calculates the frequency spectrum of the input channels, or a portion of the channels.
Spring channel node
Creates vibrations influenced by the input channels, as if a mass was attached to a spring.
Stretch channel node
Preserves the shape of channels and the sampling rate, but resamples the channels into a new interval.
Subnetwork channel node
Allows for the simplification of complex networks by collapsing several CHOPs into one.
Transform channel node
Takes translate, rotate, and/or scale channels and transforms them using the transform parameters in the chop.
Trigger channel node
Adds an audio-style attack/decay/sustain/release (ADSR) envelope to all trigger points in the input channels.
Voice Split channel node
The Voice Split CHOP takes an audio track and separates “words” out into different channels.
Voice Sync channel node
The Voice Sync CHOP detects phonemes in an audio channel given some audio phoneme samples and pro…
Warp channel node
Time-warps the channels of the first input (the Pre-Warp Channels) using one warping ch…
