Blend channel node
Combines two or more chops in input 2, 3 and so on, by using a set of blending channels in input 1.
The Blend chop combines two or more chops in input 2, 3 and so on, by using a set of blending channels in input 1. The blending channels cause different strengths of the chops to contribute to the output of the chop. It works like the Blend sop.
Input 1 acts as the control input, which contains the blend weight channels for the rest of the inputs. In it there is one channel for each of the blended chops coming in on input 2, 3 and so on.
The first channel in input 1 is input 2’s blend weight, the second channel in input 1 is the input 3’s blend weight, and so on. There should be as many blend channels in input 1 as there are inputs, excluding input 1
The interval of the output of the chop is the interval of input 1 (the blend channels).
If input 2 onwards are just poses, it’s acceptable, as the chop blends between poses by using extend conditions.
Advantages of Difference Method
Each blend input affects the result without reducing the effect of the others. You can exaggerate beyond each of the inputs by setting their Blend > 1, and you can also use negative values. When all blend channels are 0, you get smooth transitions as any of the blend channels ease out of zero.
Parameters
Method | The blend method.
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Omit First Weight Channel | When using the Differencing method, the weight channel for the base input has no effect, so the channel is omitted if this option is on. |
Examples
The following examples are specifically designed to demonstrate this node:
Blend
$HFS/mozilla/documents/examples/nodes/chop/blend/Blend.cmd
