Gesture channel node
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Gesture records a short segment of the first input and loops this segment in time with beats from the third input. The second input defines the “listen” input.
When the first channel of the listen input goes above zero, the Gesture CHOP begins recording the first input’s channels. While listen is on, the input channels are output exactly as is. When the listen is turned off, the recorded segment of the channels is processed (trimmed and blended). While listen is off, the recorded segment is looped continuously.
The beat input should be a single periodic 0-1 ramp channel similar to the ones produced by the Beat and MIDI In CHOPs. The listen channel should be a single 0-1 on/off channel (ie, Keyboard or Logic CHOP).
The Gesture CHOP determines the number of beats that the listen was on for; this defines the period of the loop. If the beat frequency changes, the period will change with it.
The beat input is optional if the 'Fit Method' is set to 'None'. In this case, the recorded segment will be looped back with a period equal to the recorded length.
There are no local variables.
Parameters
Fit Method | Determines how to fit the recorded segment to the beats.
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Fit To Beat | The number of beats that the recorded segment spans can be automatically determined or fixed at a constant value.
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Number Of Beats | The fixed number of beats to fit the recorded segment to. | ||||||||
Blend Region | How much of the recorded segment to use as a blend region. The blend region is used to blend the beginning of the segment to the end so that a seamless loop is produced. | ||||||||
Listen Blend | When listen is turned on or off, jumps can occur. This blend region smooths them out. | ||||||||
Interpolate Samples | If on, recorded samples are interpolated when scaling occurs, otherwise the nearest sample is selected. |
