Lag channel node
Adds lag and overshoot to channels.
This chop adds lag and overshoot to channels. It can also limit the velocity and acceleration of channels. Lag is an effect that slows down rapid changes in the input channels. Overshoot amplifies the changes in the input channels.
Two values exist for each parameter. For example, in the Lag effect, when the input channel value is rising, the first lag parameter is used, and when the channel value is decreasing, the second lag parameter is used. This can give a quick rise, and a slow fall. But lag up and down are often kept at the same value.
The Spring CHOP provides some similar effects.
Parameters
Method | The method by which lag is applied to the channels.
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Lag | Applies a lag to a channel. The first value is for lagging up, and the second is for lagging down. It is approximately the time that the output follows 90% of a change to the input. | ||||||
Overshoot | Applies overshoot to a channel. The first value is for overshoot while moving up, and the second is for overshoot while moving down. | ||||||
Clamp Slope | Clamps the slope (or velocity) to lie between the values listed in “Max Slope” below. Slope is expressed as value/Units. | ||||||
Max Slope | The first value limits the slope when it is rising, and the second value limits the slope when it is decreasing. | ||||||
Clamp Acceleration | Clamps the acceleration to lie between the values listed in “Max Acceleration” below. Acceleration is expressed as value/(Units*2) | ||||||
Max Acceleration | The first value limits the acceleration when it is rising, and the second value limits the acceleration when it is decreasing. |
Locals
| I | The current index. |
| C | The current channel (0 to NC-1). |
| NC | The total number of channels. |
Examples
The following examples are specifically designed to demonstrate this node:
LagBasic
$HFS/mozilla/documents/examples/nodes/chop/lag/LagBasic.cmd
The following examples use this node:
BlobbySphere
$HFS/mozilla/documents/examples/nodes/sop/channel/BlobbySphere.cmd
