POP Network particle network
Controls the particle simulation within its POP network.
This operator controls the particle simulation within its POP network.
Parameters
Standard
Start Time | Time at which simulation starts |
Preroll Time | At start time, simulation has already been running this long |
Initial State | Geometry to use as initial state of simulation |
Random Seed | This value is used to initialize the pseudo-random sequence used by the simulation. It is useful for generating different simulations from the same network. |
Oversampling | How many times to cook in between frames |
Max # of Particles | Controls the maximum number of particles that can exist in the simulation at any given moment. A value of 0 means particles can always be birthed. |
Remove Unused Points | Remove the points associated with dead particles. This can reduce the memory footprint of the simulation. On the other hand, disabling this option can improve performance by recycling points. Changing this option can affect the point numbers associated with individual particles. |
Input Geo
SOP N | The path to a SOP to use as Context Geometry N. The display or render SOP can be specified using paths of the form object_path/display_sop or object_path/render_sop, respectively. |
Viewer
Transform Object | Transform the particles to the space of this object when this network appears in a Viewer. |
Cache Frames | Number of frames of animation to cache when this network appears in a viewer. Specify 0 for no caching, -1 for infinite caching, or another value for a specific number of frames of caching. |
