Creates a cube or six-sided rectangular box.
Creates a circle or ovoid surface.
Creates polygonal, NURBS, or Bezier curves.
Creates 3D text from Type 1 and TrueType fonts.
Creates fractal geometry from the recursive application of simple rules.
Creates metaballs and metasurfaces.
Creates a null object which can be used to hold a place in a scene, and never renders.
Creates one of seven convex solids which have all the vertices and faces of the same type
Creates a rivet object that sticks to a point on a surface.
Creates a sphere or ovoid surface.
Creates a sticky object which gets its transform from the surface of a polygonal mesh.
Creates a torus (doughnut) shaped surface.
Creates open or closed tubes, cones, or pyramids.