Home Shelf tools Create Particles tab 

Emitter

Emits particles from a point in all directions.

This tool places an emitter at a point in space, and is useful for simulating explosions.

Placing an Emitter in the viewer

To...Do this

Place Emitter anywhere in the scene

  1. Click the Emitter button on the Create Particles tab.

  2. Move the cursor into the scene view.

    Note

    You can hold Alt to detach the particles from the construction plane.

  3. Click LMB to place the particle system anywhere in the scene view and press Enter to confirm your selection.

    If you press Enter without clicking, Houdini places the Emitter at the origin.

  4. Click play to see the particles.

Place Emitter at the origin

Press Ctrl + LMB on the Emitter button on the shelf.

For specific parameter help see the Emitter node help.