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Fluids tab

Tools on the Fluids tab let you create volume and particle based fluids in the scene view.

Shelf items

Creates a Fire Object from SOP Geometry.
Allows an object to react and move with a fluid.
Emits fluid in a particle fluid simulation.
Creates a container that can hold fire.
Creates a container that can hold liquid.
Creates a Liquid Object from SOP geometry.
Creates a Particle Fluid Object from SOP Geometry.
Gives the fluid a velocity as soon it touches the surface.
Adds vorticle forces to a fluid.
Removes fluid particles that flow inside of a bounding box from a simulation.
Absorbs smoke, fire, liquid, or particle fluid in a container.
Creates a container that can hold smoke.
Creates a Smoke Object from SOP Geometry.
Continuously generates smoke, fire, or liquid from an object in a container.