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Lattice

Deforms geometry based on how you reshape control geometry.

This tool is useful to deform geometry. However, it can also be used to deform the path of particle systems and create funneling effects.

Using Lattice

  1. Click the Lattice button on the Deform tab.

  2. Select the points to deform and press Enter to confirm your selection.

  3. Press Enter again to create a cage from the object’s bounding box or hold Alt to select a deforming point cloud from another object and press Enter to confirm your selection.

  4. Click the transform node in the network editor.

  5. Move the points of the cage in the scene view to deform the shape underneath.

For specific parameter node help see the Lattice help.