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Liquid Container

Creates a container that can hold liquid.

This tool can be used, for example, to simulate a tank of water such as a fish tank.

Using Liquid Container

  1. Click the Liquid Container button on the Fluids tab.

  2. Place the container anywhere in the scene view.

To...Do this

Create liquid in the container

  1. Place a geometry object inside the container.

  2. Use the Source from Objects tool to turn the geometry object into a liquid object.

Change the amount of divisions in the container

Edit the Divisions on the operation controls toolbar or in the parameter editor.

Reducing the divisions will make your simulation faster and increasing the divisions will make your simulations more detailed.

Let the liquid escape the boundaries of the container

Turn off the Closed Boundaries checkbox on the operation controls toolbar or in the parameter editor.

A possible next step could be to drain some liquid. To remove liquid from a simulation, use the Sink from Objects tool on the Fluids shelf.

You may also want to add some turbulence to your liquid. You can do this by applying Seed Vorticles.