Mirror
Duplicates and mirrors objects or geometry across a mirror plane.
Overview
Mirror works at both the Scene and Geometry levels.
At the Scene level, the
Mirror tool creates new mirror duplicates of the selected objects. You can use the controls in the operation controls toolbar (across the top of the viewer) to automatically rename the objects as you duplicate them, for example r_armis mirrored asl_arm.This is useful for rigging one side of a character and then duplicating the
Bones to the other side.At the Geometry level, the tool creates a Mirror surface node which mirrors the selected geometry.
Using Mirror
| At the Scene level |
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| At the Geometry level |
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For specific parameter help see the
Mirror node help.


