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Paint Capture Layer

Interactively changes bone or metaball capture weights by painting your geometry.

This is useful to interactively modify capture weights. It allows you to manually paint the capture weights of your geometry.

Using Paint Capture Layer

  1. Click the Paint Capture Layer button on the Character tab.

  2. Select the geometry to paint and press Enter to confirm your selection.

  3. Click MMB the bone to select the capture region.

  4. Drag the brush over the surface to paint it.

Note

You can modify the Radius and Opacity on the operations toolbar.

For specific parameter help see the Paint Capture Layer node help.