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POP Object

Converts a regular particle system into a dynamic object capable of interacting correctly with other objects in the DOP environment.

This tool is useful for allowing particle simulations to take advantage of the superior physics and greater complexity of the unified dynamics environment.

Using POP Object

  1. Click the POP Object button on the Create Particles tab.

  2. Select the particle system to convert to a POP object and press Enter to confirm your selection.

For specific parameter help see the POP Object node help.