RBD Spring Constraint
Constrains an object to a point in space using a spring-like connection.
This tool can be used to simulate spring-like effects, such as a bungee jumper.
You need to create an
RBD object to apply this constraint to before you can use this tool.
Using RBD Spring Constraints
Click the
RBD String Constraint button on the Rigid Bodies tab.Select the object to constrain and press Enter to confirm your selection.
Select the position for the spring constraint and press Enter to confirm your selection.
Note
You can hold Alt to detach the constraint from the construction plane.
Set the Strength and Dampening on the Spring tab in the parameter editor.

For specific parameter help see the
RBD String Constraint dynamics node help.
Moving an RBD Spring Constraint
Click the
Dynamics Select Mode button on the selector and handle controls toolbar.Click
the constrained object in the scene view.Click
the
Dynamics Select Mode button and turn on the Dynamics Modifiers checkbox.
Click
the constraint you want to edit and press Enter to display the transformation handles.
Switching to the dynamics level
Click the
Dynamics Select Mode button on the selector and handle controls toolbar.Click
the constrained object in the scene view.
