Smoke from Object
Creates a Smoke Object from SOP Geometry.
This tool sets the initial smoke conditions in the box. It does not continuously generate smoke as a
Source from Objects does in a container.
This tool can be used, for example, to generate a puff of smoke or dust from a collision.
Using Smoke from Object
Create a
Smoke Container.Click the
Smoke from Object button on the Fluids tab.Select the geometry object to convert to a smoke object and press Enter to confirm your selection.
Select the container to set the initial conditions and press Enter to confirm your selection.

| To... | Do this |
|---|---|
Change the display option of the simulation | Alter the options on the Guides tab of the Smoke Object. For specific parameter help see the |
Change the buoyancy rate | Alter the default Buoyancy Lift on the Forces tab of the Smoke Solver. This parameter controls the rise and fall of smoke. |
Change the cooling rate | Alter the default Cooling Rate on the Forces tab of the Smoke Solver. This parameter controls how fast the temperature field trends to zero. |
