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Smooth

Smooths out polygons, meshes, and curves without increasing the number of points.

This tool is useful for smoothing rough surfaces while keeping its peaks. It can also be used with metaballs as you can convert metaballs to polygons and smooth them to make them look less blob-like.

Using Smooth

  1. Select the points or object you want to smooth.

  2. Click the Smooth button on the Polygon tab.

    You can change the smoothing specifications in the parameter editor.

Note

If you only want to smooth certain areas of your object, use the sculpt tool.

For specific parameter help see the Smooth node help.