Home Shelf tools Create tab 

Sphere

Creates a sphere or ovoid surface.

Placing a Sphere in the viewer

To...Do this

Place the sphere anywhere in the scene

  1. Click the Sphere button on the Create tab.

  2. Move the cursor into the scene view.

    Note

    You can hold Alt to detach the sphere from the construction plane.

  3. Click LMB to place the sphere anywhere in the scene view.

    If you press Enter without clicking, Houdini places the sphere at the origin.

Place the sphere at the origin

Press Ctrl + LMB on the Sphere button on the shelf.

Sphere Handles

There are special handles available at the geometry level for the sphere object that allow you to stretch and squash it.

  1. Move to the geometry level by double clicking LMB the sphere node in the network editor or by clicking the Jump to Operator button on the operation controls toolbar.

  2. Drag the handles to squash or stretch the sphere.

For specific parameter help see the Sphere node help.