Torus
Creates a torus (doughnut) shaped surface.
Placing a Torus in the viewer
| To... | Do this | ||
|---|---|---|---|
Place the torus anywhere in the scene |
| ||
Place the torus at the origin |
Torus Handles
There are special handles available at the geometry level for the torus object that allow you to change the radius.
Create a torus object.
Move to the geometry level by double clicking
the torus node in the network editor or by clicking the Jump to Operator button on the operation controls toolbar.Drag the handles to change the radii of the torus.
| To... | Do this |
|---|---|
Change the radius of the hole | Drag the red handle. |
Change the radius of the cross section | Drag the green handle. |


For specific parameter help see the
Torus node help.
