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UV Fuse

Merges UVs.

Make sure the object has UVs and a Material assigned to it.

You also need to have a texture projected onto a model in order to use the UV Fuse tool. This tool is useful for merging UVs once they are unwrapped.

Using UV Fuse

  1. Click the UV Fuse button on the Texture tab.

  2. Select the UVs you want to fuse and press Enter to confirm your selection.

Note

This tool is often used with UV Unwrap.

For specific parameter help see the UV Fuse node help.