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UV Quick Shade

Applies an image file as a textured shader to a surface.

UV Quick Shade lets you quickly put an image file on a surface without creating a Material or adding UVs. If the input surface(s) do not have UVs, this node adds them using an orthographic projection.

Using UV Quick Shade

  1. Click the UV Quick Shade button on the Texture tab.

  2. Select the primitives to apply material to and press Enter to confirm your selection.

For specific parameter help see the UV Quick Shade node help.