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UV Texture

Assigns texture UV coordinates to geometry for use in texture and bump mapping.

This tool provides an easy way to UV map NURBS surfaces based on their existing surface topologies.

Using UV Texture

  1. Click the UV Texture button on the Texture tab.

  2. Select the primitives to compute texture UVs for and press Enter to confirm your selection.

The UV Texture tool allows you to choose a Texture Type from the drop-down menu in theparameter editor, including Rows & Columns and Perspective from Camera.

For specific parameter help see the UV Texture node help.