fbximport command

Imports a Filmbox FBX file.

All Usages Options Examples

Usages

  1. fbximport [-n] [-f fps] [-p abs|rel] [-t on|off] [-s vex|vop] [-v float|double] [-u none|geo|def|all] [<obj_filter> on|off] filename

Options

-n

Starts a new Houdini session before importing the FBX file.

-f fps

Specifies a frame rate to override FBX file’s internal frame rate with. If this option is absent, FBX file’s internal frame rate will be used.

-o on|off

If on, the FBX file is imported directly into /obj subnet, instead of having a new subnet created for each FBX file.

-p abs|rel

Determines whether imported FBX file paths will be kept absolute or converted to relative paths. Defaults to relative paths.

The following values are supported:

abs

All file paths are stored as absolute paths.

rel

All file paths are made relative to the $HIP path.

-u none|geo|def|all

Specified which nodes will be left unlocked after import.

The following values are supported:

none

Both geometry (File SOPs) and deformations (File CHOPs) will be locked.

geo

Geometry (File SOPs) will be unlocked, while deformations (File CHOPs) will be locked.

def

Deformations (File CHOPs) will be unlocked, while geometry (File SOPs) will be locked.

all

Both geometry (File SOPs) and deformations (File CHOPs) will be unlocked.

-t on|off

If set to “on”, forces the importer to triangulate NURBS and patch surfaces. Off by default.

-s vex|vop

Specifies how materials should be imported. The default is as VEX FBX shaders.

vex

Materials are imported as special VEX FBX shaders.

vop

Materials are imported as general VOP networks.

-v float|double

Specifies how the importer should treat vertex caches. The default assumes double-precision vertex caches.

float

All vertex caches are assumed to be stored as single precision (float) types.

double

All vertex caches are assumed to be stored as double precision types.

<obj_filter> on|off

“on” turns the object filter on. “off” turns the object filter off.

You can set the following object filters:

-c

Imports camera objects. Default is “on”.

-g

Imports geometry objects. Default is “on”.

-j

Imports joints and skin objects. Default is “on”.

-k

Imports keyframe animations. Default is “off”.

-l

Imports light objects. Default is “on”.

-m

Imports textures and materials. Default is “on”.

Examples

fbximport Seymour.fbx
Imports scene from Seymour.fbx into the current Houdini session.

fbximport -n -f 24 Seymour.fbx
Starts a new Houdini session and then imports the scene from Seymour.fbx, forcing the file to be imported at 24 fps.

fbximport -c off -k on Seymour.fbx
Imports the scene and animation from Seymour.fbx into the current Houdini session. Cameras are not imported.