fbximport command
Imports a Filmbox FBX file.
Usages
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fbximport [-n] [-f fps] [-p abs|rel] [-t on|off] [-s vex|vop] [-v float|double] [-u none|geo|def|all] [<obj_filter> on|off] filename
Options
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Starts a new Houdini session before importing the FBX file. |
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Specifies a frame rate to override FBX file’s internal frame rate with. If this option is absent, FBX file’s internal frame rate will be used. |
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If on, the FBX file is imported directly into /obj subnet, instead of having a new subnet created for each FBX file. |
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Determines whether imported FBX file paths will be kept absolute or converted to relative paths. Defaults to relative paths. The following values are supported:
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Specified which nodes will be left unlocked after import. The following values are supported:
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If set to “on”, forces the importer to triangulate NURBS and patch surfaces. Off by default. |
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Specifies how materials should be imported. The default is as VEX FBX shaders.
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“on” turns the object filter on. “off” turns the object filter off. You can set the following object filters:
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Examples
fbximport Seymour.fbx
Imports scene from Seymour.fbx into the current Houdini session.
fbximport -n -f 24 Seymour.fbxStarts a new Houdini session and then imports the scene from Seymour.fbx, forcing the file to be imported at 24 fps.
fbximport -c off -k on Seymour.fbxImports the scene and animation from Seymour.fbx into the current Houdini session. Cameras are not imported.