opramp command

Sets a key in an operator’s ramp.

Replaced by: hou.Node

All Usages Options

See also: opscript

Usages

  1. opramp operator_name position r g b a

  2. opramp -r operator_name position

This command sets a key for a certain position in an operator’s ramp, such as the ramp of a two-tone shader. The position should be between 0 and 1.

If the position is within 0.01 of an existing key, the command will set the existing key’s color. Otherwise, it will create a new key.

You can also use the -r option to remove keys instead of setting them.

To get a list of keys, use the opscript command on the operator.

Options

-r operator_name position

Removes a key from the operator’s ramp at the given position.