= Blur or sharpen the image = TIP: [Blur|Node:cop2/blur], [Defocus|Node:cop2/defocus], and [Sharpen|Node:cop2/sharpen] can use a [matte|/composite/mattes] to control the per-pixel effect amount (black is no blur/sharpen, white is maximum blur/sharpen). [Image:images/perpixelblur.jpg] TIP: The [Transform COP|Node:cop2/xform] and all [compositing operators|/composite/layers] that have a transformation option let you add motion blur to the transformation. table>> tr>> th>> To do this... th>> Use this operator tr>> td>> Blur td>> [Blur COP|Node:cop2/blur] [Image:images/normalblur.jpg] tr>> td>> Blur edges td>> [Edge Blur COP|Node:cop2/edgeblur] tr>> td>> Simulate camera blur td>> [Defocus COP|Node:cop2/defocus] [Image:images/defocus.jpg] tr>> td>> Simulate fast, uniform motion td>> [Streak COP|Node:cop2/streak] [Image:images/streakblur.jpg] tr>> td>> Radial blur toward, away from, or around a point td>> [Radial Blur COP|Node:cop2/radialblur] [Image:images/radialblur.jpg] [Image:images/angularblur.jpg] tr>> td>> Motion blur td>> When animating transformations using the [Transform COP|Node:cop2/xform] or the [compositing operators|/composite/layers] with a transformation option, you can add motion blur to the transformation with the __Motion blur__ parameter on the __Transform__ tab. tr>> td>> Sharpen features of an image td>> [Sharpen COP|Node:cop2/sharpen] Increase the kernel size to sharpen larger features. The kernel size controls how many surrounding pixels to consider when the node calculates local contrast. Use the __Noise__ parameter to prevent the node from sharpening grain and other noise.