= How to |> move smoke with an object = # Create an [Icon:DOP/rbdobject][RBD Object|/shelf/rbdobject]. # Create a smoke object using the [Icon:SHELF/box_smoke][Smoke Container|/shelf/smokebox] and [Icon:SHELF/convert_to_smoke][Smoke from Object|/shelf/smokefromobject] tools on the shelf. # Turn off the display flag of your smoke object. [Image:/images/howto/movesmoke.png] In this example the sphere is the RBD object, and the torus is the smoke object. # Dive into the [AutoDopNetwork|Node:obj/dopnet], click on the [Smoke Object|Node:dop/smokeobject] node and delete the path in the __Temperature SOP Path__ so that the smoke doesn't rise. # Reconnect the [Gravity|Node:dop/gravity] node so that it only affects the object, not the smoke. [Image:/images/howto/movesmoke_nodes.png] # Play this simulation. [Image:/images/howto/movesmoke2.png] You will see the smoke wrap around the object and get pulled downwards as the object passes through. This is useful to simulate objects moving through smoke or clouds.