Modeling Snapping

Overview

Use the snapping icons in the toolbox (one the left side of the viewer pane) to turn snapping on and off.

Right-click, or press and hold, an icon to see a menu of options.

Snap to grid

Snap to points on the construction plane.

Snap to primitives

Snap to curves and edges.

Snap to points

Snaps to points.

Multi-snap

Snap to different things simultaneously. Open the icon’s menu and choose Multi-snapping options to set priorities for individual types of snapping.

Options menu

Templates

At the Geometry level, you can snap to templated geometry (geometry that is made visible for reference purposes, using the template flag).

Other objects

At the Geometry level, you can snap to geometry from other objects, not just the object you are inside.

Depth snapping

If you turn this option off, you can snap to reference geometry, but the point stays on the construction plane.

Orient on snap

When you snap one object to another, normally the orientation of the object will remain the same and only its location will change. If this option is turned on, the object will rotate so the closest major axis (x, y, z) points in the direction of the thing you are snapping to.

Options

Open the snapping options window containing additional options. For multi-snapping, this window lets you give each type of snapping different priorities so, for example, snapping to points overrides snapping to edges.