= Snapping = == Overview == Use the snapping icons in the toolbox (one the left side of the viewer pane) to turn snapping on and off. Right-click, or press and hold, an icon to see a menu of options. [Image:/images/ui/snapping_toolbar.png] Snap to grid: Snap to points on the [construction plane|construction_plane]. Snap to primitives: Snap to curves and edges. Multi-snap: Snap to different things simultaneously. Open the icon's menu and choose __Multi-snapping options__ to set priorities for individual types of snapping. == Options menu == Snap to templates: At the [Geometry level|/basics/objects], you can snap to [templated geometry|/nodes/sop] (geometry that is made visible for reference purposes, using the template flag). Snap to other objects: At the [Geometry level|/basics/objects], you can snap to geometry from _other objects_, not just the object you are inside. Depth snapping: If you turn this option off, you can snap to reference geometry, but the point stays on the [construction plane|construction_plane]. Options: Open the [snapping options window|/ref/windows/snapoptions] containing additional options. For multi-snapping, this window lets you give each type of snapping different priorities so, for example, snapping to points overrides snapping to edges.