= Working with nodes = Many actions in Houdini automatically create nodes in the network, such as using the tools on the [shelf|/shelf]. You can also manually add nodes in the network editor. For example, if you are viewing a geometry network you can create a [Sphere node|Node:sop/sphere] in the network editor pane, and a sphere will appear in the 3D view. See [the tab menu|/basics/tabmenu] for information on using the tab menu to create nodes. tasks>> Navigate around networks: - Drag ((MMB)) to pan around. - Drag ((RMB)) or use ((mouse_wheel)) to zoom in and out. - Double click a node to go inside, or select it and press ((Enter)). - With the mouse over the network editor, press ((U)) to go up a level. - You can also use the [Icon:BUTTONS/back] Back and [Icon:BUTTONS/forward] Forward buttons in the network editor toolbar to move back and forward through the network history. See [how to navigate in the network editor|navigate] for more information. Select a node: Click the node in the network view. Select multiple nodes: * Hold ((Shift)) and click nodes to add them to the selection. * Press ((LMB)) in empty space and drag a marquee around the nodes you want to select. Move a node in the layout area: Drag the node. Connect nodes together: See [wiring nodes|wire]. Rename a node: Click the name next to the node to make it editable. Delete nodes: Select the nodes and press ((Del)). Cut, copy, and paste one or more nodes: * Select the nodes. * Right-click a selected node and choose __Cut__, __Copy__, or __Paste__. Show a context menu of commands related to a node: * Press ((RMB)) on the node. * You can also press ((RMB)) on the name of a node in the path shown at the top of a pane to get that node's context menu. Change the display of the network: In the network editor, press ((D)) or right-click the background and choose __Viewing controls > Display options__. Settings you can change include: - How wires are drawn. - Show a grid behind the nodes. - Show a background image behind the nodes. This is often useful for characters where you can positions the character's nodes over a schematic image of the character. - Show extra links between nodes representing [dependencies|/basics/dependencies]. TIP: When you delete a node, the network tries to regenerate itself by connecting all the descendants of the deleted node to the node's first parent. You can Delete a node and then insert a new node using ((RMB)) on the parent's output to quickly replace a node. TIP: You can copy and paste between multiple running instances of Houdini. To make each running copy of Houdini have a separate clipboard, use the `SESI_COPY_SUFFIX` environment variable. @related - [Wiring nodes together|wire] - [Navigating the node network|navigate] - [Editing parameters|parms] - [Node flags|flags]