Nodes Compositing nodes

Composite nodes create, filter, and manipulate image data. You can use compositing networks to edit textures, post-process rendered frames, or perform any other image manipulation in Houdini and make the image data available to other nodes.

Compositing node flags

Display flag

Controls whether the node’s image sequence appears in the viewer. You can set the display flag on multiple nodes by Shift-clicking the flag.

Render flag

Controls which node’s output is the output for a compositing subnetwork or digital asset . Only one node in a network can have the render flag set.

Template flag

Specifies that the displayed image sequence should be compared to the output of this node.

Thumbnail flag

Instead of the standard node icon the node tile displays a thumbnail version of the node’s output. Press on the flag to choose which plane to use for the preview.

If you choose “Follow” in the preview menu, the thumbnail uses the preview plane of its first input. This lets you change the change the preview plane of long chains of nodes by changing the preview plane of the first node in the chain. If the node has no inputs, “Follow” uses the first plane.

Bypass flag

The node passes the input through to the output unmodified (the node has no effect).

Usages in other examples

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