Fur Density Map
shader
This CVEX shader modulates the “furdensity” attribute based on the luminance of a texture map.
Parameters
Density
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Texture Map |
Specifies a texture map used to modulate the “furdensity” attribute. |
|
Blend |
Specifies how much the texture map will modulate the “furdensity” attribute. |
White Hairs
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Seed |
Seed value for the random number generator used to choose white hairs. |
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Ratio |
Specifies a fraction of the curves to choose as white hairs. |
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Texture Map |
Specifies a texture map used to modulate the ratio of white hairs. |
|
Texture Map Blend |
Specifies how much the texture map will modulate the ratio of white hairs. |
Guard Hairs
|
Seed |
Seed value for the random number generator used to choose guard hairs. |
|
Ratio |
Specifies a fraction of the curves to choose as guard hairs. |
|
Texture Map |
Specifies a texture map used to modulate the ratio of guard hairs. |
|
Texture Map Blend |
Specifies how much the texture map will modulate the ratio of guard hairs. |