Switch shader

Switch shops based on a single expression.

See also: Select

The Switch shop can be used to switch shops based on a single expression. The input shops are numbered starting at 0. This can be useful for switching shops based on render passes. For example, setting the expression to something like:

$RENDERPASS
would allow you to switch shops based on the $RENDERPASS variable (which would need to be set before rendering).

For finer control over switching between renderers, see the Select shop.

Parameters

Choose Input

Which input SHOP to use

Usages in other examples

Example name Example for