Switch
shader
Switch shops based on a single expression.
See also: Select
The Switch shop can be used to switch shops based on a single expression. The input shops are numbered starting at 0. This can be useful for switching shops based on render passes. For example, setting the expression to something like:
$RENDERPASSwould allow you to switch shops based on the $RENDERPASS variable (which would need to be set before rendering).
For finer control over switching between renderers, see the Select shop.
Parameters
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Choose Input |
Which input SHOP to use |
Usages in other examples
| Example name | Example for |
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