Bulge
surface node
Deforms the points in the first input using one or more magnets from the second input.
The “magnetic field” of influence is defined by a metaball field.
This node is a simpler version of the Magnet node.
Using Bulge
-
Click the
Bulge tool on the Deform tab. -
Select the geometry to deform and press Enter to confirm your selection.
NoteThe bulge will be more visible if your geometry has a lot of detail.
-
Select the
magnet metaballs and press
Enter
to confirm your selection. -
Increase or decrease the Magnitude in the parameter editor to create a bulge.
-
Click
the metaball transform object node in the network editor to move the metaballs under the surface of the geometry.
If the
metaballs are peaking through the surface of the geometry, adjust them so they merely bulge slightly against the surface.
Parameters
|
Deform Group |
Geometry to be deformed with the magnet. |
|
Magnet Group |
Magnet primitives in the 2nd input. |
|
Deform Group Type |
The type of geometry to deform. |
|
Magnitude |
Scaling factor for point displacement. |
|
Normalize Weight |
Normalize the displacement vector from the metaball origin to the point. |
Example files
BulgeCat
BulgeTube
$HFS/houdini/help/examples/nodes/sop/bulge/BulgeTube.cmd
The Bulge SOP is used to deform geometry using a metaball as a magnet force.
The magnitude of the magnet force can be adusted in the Bulge SOP.
The parameters in the Metaball SOP may also be adjusted to modify the final effect of the Bulge SOP on the deforming geometry.
Usages in other examples
| Example name | Example for |
|---|