Cloth Refine
surface node
Refines cloth panels by triangulating them.
See also: Cloth Create Seam, Cloth Match Panels, Triangulate 2D, Cloth Stitch Constraint DOP
ClothRefine refines cloth panels by dividing the interior of the panel into evenly sized triangles. These triangles are regularly shaped but randomly oriented and are suitable for cloth simulation. Cloth panels must be flat for this SOP to work properly.
Use this SOP after defining the seams between the panels with the ClothCreateSeam SOP. To change the degree of refinement, change parameters on this SOP and resimulate in DOPs. You do not need to redefine the seams whenever you change the amount of refinement.
This SOP is very similar to the Triangulate2D SOP except it invokes Triangulate2D for every panel in the input. Its parameters are very similar to Triangulate2D’s parameters.
For an overview of panel-based cloth modeling, see ClothCreateSeam.
Parameters
|
Group |
The primitives of the panel to refine. If this parameter is blank, all panels will be refined. You can refine different panels to different resolutions by using multiple ClothRefine SOPs, each one working on a different panel. |
|
Maximum Area |
The maximum area of any of the triangles on the interior of the refined panel. Decrease this value to increase the level of refinement. |
|
Minimum Angle |
The minimum angle, in degrees, of any of the triangles on the interior of the refined panel. Increase this value to get more regularly shaped triangles that are more appropriate for cloth simulation. Note that increasing this value will increase the cooking time for this SOP. Values larger than 30 degrees may prevent the triangulation from working. |
Usages in other examples
| Example name | Example for | |
|---|---|---|
| ClothSeam |
Cloth Create Seam surface node |