Control
surface node
Creates simple geometry for use as control shapes.
See also: Null
The Control SOP generates simple primitives as selected by the user. It is primarily used by the Null OBJ to create control shapes.
The Control SOP can take in a single input as its source geometry. It will display the source geometry if the “Custom” control type is selected.
Inputs
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Geometry Source |
If an input is used, then the source geometry will be displayed as long as the “Custom” control type is selected. |
Parameters
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Color |
Display color. |
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Scale |
Uniform scaling about the xyz axes. |
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Display |
Whether to display only the icon, only the axis, or both.
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Control Type |
Switches between the type of geometry to display.
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Orientation |
Used in conjunction with circle or plane primitives. Determines which circles or planes to display.
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Shaded Mode |
Determines whether to display the primitives as shaded objects or as wireframe objects.
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Usages in other examples
| Example name | Example for | |
|---|---|---|
| HandleExample |
Muscle object |
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| FurBallWorkflow |
Fur surface node |
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| SimpleBlend |
Blend Solver dynamics node |