Line surface node

Creates polygon or NURBS lines from a position, direction, and distance.

Parameters

Primitive Type

Type of Geometry to create.

In the case of Points, no geometry is created. Instead, free floating points are created in the same order as if the geometry had been made.

Origin

The start of the line

Direction

The direction of the line

Distance

The length of the line

Points

How many points to make the line with

Order

The order of the NURBs or Bezier curve

Usages in other examples

Example name Example for

Material shader

Load | Launch

Poly Frame surface node

Load | Launch

Attrib Transfer surface node

Load | Launch

Creep surface node

Load | Launch

Ray surface node

Load | Launch

Spring surface node

Load | Launch

Spring surface node

Load | Launch

Rest Position surface node

Load | Launch

Comb surface node

Load | Launch

Fur surface node

Load | Launch

Fur surface node

Load | Launch

Fur surface node

Load | Launch

Fur surface node

Load | Launch

Fur surface node

Load | Launch

Poly Patch surface node

Load | Launch

Transform surface node

Load | Launch

Point surface node

Load | Launch

Fluid Force dynamics node

Load | Launch

Wire Glue Constraint dynamics node

Load | Launch

Smoke Object dynamics node

Load | Launch

SOP Solver dynamics node

Load | Launch

Particle Fluid Object dynamics node

Load | Launch

Particle Fluid Solver dynamics node

Load | Launch

Wire Solver dynamics node

Load | Launch

RBD Fractured Object dynamics node

Load | Launch

BlendPose channel node

Load | Launch

Turn particle node

Load | Launch

Fetch particle node

Load | Launch

Instance particle node

Load | Launch

Mantra render node

Load | Launch

Mantra render node

Load | Launch

Mantra render node

Load | Launch

Mantra render node

Load | Launch