Tube surface node

Creates open or closed tubes, cones, or pyramids.

Create cones by entering a value of zero for either the top or bottom radius in the Parameters.

Placing a Tube in the viewer

To... Do this

Place the tube anywhere in the scene

  1. Click the Tube tool on the Create tab.

  2. Move the cursor into the scene view.

    Note

    You can hold Alt to detach the tube from the construction plane.

  3. Click to place the tube anywhere in the scene view.

    If you press Enter without clicking, Houdini places the tube at the origin.

Place the tube at the origin

Press Ctrl + on the Tube tool on the shelf.

Parameters

Tube

Primitive Type

The type of geometry to be created.

Connectivity

How the surface of the tube is constructed.

Orientation

Primary axis of the tube.

Center

Offset of tube center from object origin.

Radius

Top and bottom radii of the tube.

Height

The height of the tube.

Imperfect

Approximates surface using non-rational points.

Detail

Rows

Number of rows in tube.

Columns

Number of columns in tube.

U Order

Order of NURBS/Bezier curve in U direction.

V Order

Order of NURBS/Bezier curve in V direction.

End Caps

Creates end caps on the tube.

Usages in other examples

Example name Example for

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Point surface node

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Project surface node

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Particle Fluid Emitter dynamics node

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Particle Fluid Emitter dynamics node

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Particle Fluid Object dynamics node

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Particle Fluid Object dynamics node

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Particle Fluid Object dynamics node

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Particle Fluid Solver dynamics node

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Particle Fluid Solver dynamics node

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Particle Fluid Solver dynamics node

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Dynamics channel node

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Object channel node

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Turn particle node

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Instance particle node

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Soft Body particle node

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Mantra render node

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Mantra render node

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Mantra render node

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Mantra render node

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Torque render node

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Torque render node

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