Wireframe surface node

Constructs polygonal tubes around polylines, creating renderable geometry.

See also: Poly Wire

The Wireframe operation converts edges to tubes and points to spheres, creating the look of a wire frame structure in rendering.

Wireframe works only with polygons and/or particles as input.

Tip

Use the Poly Wire node to create more complex tube geometry from curves, with smoother bends and intersections than Wireframe, especially for L-systems.

Parameters

Group

Subset of geometry to convert.

Wire Radius

Radius of individual wires used in construction.

Round Corners

Places spheres at locations of points.

End-Caps

Places endcaps on tube geometry.

Remove Polygons

Removes the original geometry.

Usages in other examples

Example name Example for

Poly Patch surface node

Load | Launch

Curvesect surface node

Load | Launch