Hue Shift VEX node

Uses the shift value to shift the hue of the input color along the color wheel by the amount of the amplitude.

All Inputs Outputs Examples

See also: Turbulent Noise, Anti-Aliased Noise, Texture

This operator uses the shift value to shift the hue of the input color along the color wheel by the amount of the amplitude. The shift value should be connected to a black and white texture map or a noise function, if the shift is to vary across the surface.

Inputs

Hue Shift Value

This is the amount to shift to the color. This should be connected to a black and white texture map or a noise function, if the shift is to vary across the surface.

Hue Shfit Amplitude

This value is the distance and direction along the color wheel to shift the input color. It should be a float between -1 and 1.

Shift Color

The color to be shifted.

Outputs

RGB Color

The new shifted color.

Examples

Usages in other examples

Example name Example for

Fur surface node

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