Two Tone VEX node

Performs simple, cartoon-like shading.

See also: Lighting Model, Matte, Shadow Matte, Two Sided

This operator performs simple, cartoon-like shading.

If the position (P), normal vector (N) and incident vector (I) are not connected, the global variables by the same names will be used instead. If N is connected, the incoming vector must be normalized.

Usages in other examples

Example name Example for