Reference Scope channels dialog
The Scope channels dialog provides some options for scoping channels using a specific node. By scoping a channel, you are making it available for viewing/editing in the timeline, channel editor, and channel list.
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Include Inputs |
Turning on this option will scope all channels found on all of the nodes that are directly or indirectly wired to the input of the selected node. |
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Include Outputs |
Turning on this option will scope all channels found on all of the nodes that are directly or indirectly wired to the output of the selected node. |
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Include Descendants |
Turning on this option will scope all channels found on all of the nodes that are contained inside the selected node. |
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Include Both Constant and Animated Channels |
Selecting this option will allow both constant and animated channels to be scoped. An animated channel has values that differ across time. A constant channel has the same value across time. |
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Include Only Animated Channels |
Selecting this option will only allow channels which have values that differ across time to be scoped. |
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Include Only Constant Channels |
Selecting this option will only allow channels which have the same values across time to be scoped. |
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Include Only Channels with Non-Integer Keyframes |
Turning on this option will only scope channels that have keys at non-integer frames. |