Add Muscle to Solution
Add one or more muscle objects to an existing metacapture solution.
This tool is used to insert muscles into an existing metacapture solution. If a capture mirror node is present, it will attempt to do mirroring based on the muscle node names.
Using Add Muscle
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Click the
Add Muscle To Solution tool on the Character tab. -
Select skin to modify the solution of and press Enter to confirm your selection.
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Select the muscle objects to add to the solution and press Enter to confirm your selection.