Create Particles tab
Tools on the Create Particles tab let you create and place particles in the scene view.
Subtopics
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Emits particles from the edges of separating fractured rigid bodies.
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Emits particles from a point in all directions.
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Emits multi-colored particles from a point, which simulates fireworks.
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Converts a regular particle system into a dynamic object capable of interacting correctly with other objects in the DOP environment.
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Emits particles from an object in all directions.
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Splits particles in a particle system.
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Converts a geometry object into a dynamic object that behaves like a soft body in the DOP environment.