Drive Particles tab
Tools on the Drive Particles tab let you manipulate particle systems in the scene view.
Subtopics
-
Moves particles using a velocity field.
-
Attracts or repels particles using a referenced Force SOP or Point SOP.
-
Transfers point or vertex attributes from reference geometry onto particles.
-
Sets attributes on and/or groups particles when they collide with geometry.
-
Changes a particle’s diffuse color and/or alpha.
-
Causes selected particles to stick to or slide along the surface of an object.
-
Applies drag to the linear velocity of particles, which slows down the particles at every frame.
-
Applies a cone-shaped force to particles.
-
Makes particles follow a leader.
-
Applies a directional force on particles.
-
Applies a strong downward force to particles.
-
Replaces each particle with a geometric shape when it is rendered.
-
Makes particles attract or repel other particles..
-
Kills particles based on expressions.
-
Adds random force to each individual particle.
-
Calculates and applies forces necessary to make particles orbit around a centerpoint. You must choose the centerpoint in the parameter editor.
-
Replaces each particle with a predefined simple shape, which you can select in the operation controls toolbar or parameter editor.
-
Replaces each particle with an image, which can have transparency.
-
Rotates particles around another point.
-
Accelerates particles up to a maximum speed.