Fire Container
Creates a container that can hold fire.
See also: Smoke Object, Source from Objects, Burst into Flame, Smoke from Object 3 more , Sink from Objects, Pump from Objects, Seed Vorticles
Once the fuel burns it will produce smoke and soot. It can be used, for example, to hold and simulate a candle.
Using Fire Container
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Click the
Fire Container tool on the Fire and Smoke tab. -
Place the container anywhere in the scene view.
| To... | Do this |
|---|---|
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Create fire in the container |
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Change the amount of divisions in the container |
Edit the Divisions on the operation controls toolbar or in the parameter editor. Reducing the divisions will make your simulation faster and increasing the divisions will make your simulations more detailed. |
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Let the smoke escape the boundaries of the container |
Turn off the Closed Boundaries checkbox on the operation controls toolbar or in the parameter editor. |
A possible next step could be to eliminate some smoke and soot. To remove smoke and soot from a simulation, use the
Sink from Objects tool on the Fluids shelf.
You may also want to add some turbulence to your smoke and soot. You can do this by applying
Seed Vorticles.