Loft
Builds a skin surface between any number of shape curves in one direction.
The loft tool is a type of
skin that calculates where the skin should end so that you do not need to use v curves. This tool is useful for quickly skinning
curves in one direction.
Using Loft
-
Draw multiple curves in the scene view.
NoteAll curves must be the same direction.
-
Make sure all curves are selected and click the
Loft tool on the Model tab.The last curve that is selected will become the host, and all other curves will be combined into that object.
For specific parameter help see the
Skin node help.