Modify tab

Tools on the Modify tab let you easily customize objects in the scene view.

Subtopics

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  • Allows you to create a series of relationships between several objects, where target objects will react to driver objects.
  • Moves the pivot of an object to the center of the bounding box for that object.
  • Merges the geometry of multiple objects into the last selected one.
  • Copies the first input geometry onto the points of the second input.
  • Deletes input geometry by entity number, bounding volume, primitive/point normals, and/or degeneracy.
  • Duplicates entire objects or geometry primitives.
  • Allows you to add, replace, and end parenting relationships with objects.
  • Creates a second object from a selected object or selected components.
  • Animates an object along a curve.
  • Turns off the display flag for the selected object node.
  • Makes an object automatically point at another object.
  • Duplicates and mirrors objects or geometry across a mirror plane.
  • Makes the selected object’s transforms relative to a parent object.
  • Allows you to set multiple objects as the parent.