RBD Point Object

Creates a simulation object at each point of the source SOP geometry.

See also: RBD Object, Copying and Instancing, Copy to Points

This tool is useful for simulating objects collapsing. For example, you could simulate a pile of cans in a grocery store collapsing.

You need to create an RBD object before you can use this tool.

Using RBD Point Objects

  1. Select the geometry to convert to an RBD point object.

  2. Click the RBD Point Object tool on the Rigid Bodies tab.

  3. Select the object to instance at each point of the object and press Enter to confirm your selection.

Note

Once you convert geometry to an RBD point object you can only transform, rotate, and scale it when it is on the first frame.

For specific parameter help see the RBD Point Object dynamics node help.

Switching to the dynamics level

  1. Click the Dynamics Select Mode button on the selector and handle controls toolbar.

  2. Click the RBD point object in the scene view.