Rivet

Creates a rivet object that sticks to a point on a surface.

See also: Fetch, Sticky

This tool is useful for attaching objects to deforming surfaces in animation. For example, you can use this tool to attach a saddle to a running horse.

Placing rivets in the scene

  1. Click the Rivet tool on the Create tab.

  2. Move the mouse onto the scene view.

  3. Select the object to attach to and press Enter to confirm your selection.

  4. Select the points to attach the rivet to and press Enter to confirm your selection.

For specific parameter help see the Rivet node help.